

Real-time ray tracing promises to bring new levels of realism to in-game graphics. Don't be surprised if your frame rates are low as 3DMark tests are very demanding. Each test gives a score, which you can use to compare similar devices and systems. The more powerful your hardware, the smoother the tests will run. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.Download 3DMark Basic edition for Windows- 3DMark is the world's most popular benchmark. 3DMark is the latest release of a benchmark designed to measure the performance of computer hardware, this update adds the new DirectX 12 Time Spy benchmark. This version includes different tests, each designed for a specific type of hardware ranging from smartphones to high-performance gaming PCs.ģDMark works by running intensive graphical and computational tests on your hardware. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V).

The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
